I would like to know how I would go about making slider controls for a rig. I want it to be like a nurbs curve square on a line that i can move up and down or left and right (depending on line orientation) and it will rotate a joint on my rig the more i move it. Sort of like equalizer buttons on a stereo but to control my rig. I have eyebrows and a jaw that I need to control in this manner. The eyebrows will need to have the slider start in middle and move up and down which will move eyebrows up and down (questioning/sad and angry) and the jaw will start the slider at the bottom and move up to open it. I really appreciate any help, especially if it’s prompt.





“Set driven key” is the easiest way to set them up. You could also use expressions.
Set driven key lets you establish relationships between different attributes. For example when a slider object moves from 0 to 0.1 in translate Y, blend shape for smile goes from 0 to 1. Look it up in the docs.